Awry Barux
Paladin Survey Force Amarr Empire
417
|
Posted - 2013.12.17 00:30:00 -
[1] - Quote
Jason Pearson wrote:Mate, while you may "hate" tanks, or that you "suck at tanking", you're the worst type of tanker in the game, the fact that you use more than one hardener is a disgrace. How is it a disgrace? Isn't New Eden about optimizing your fittings? The only reason him doing this is bad for you is that draws attention to the fact that hardeners are massively overpowered right now. One module should not grant practical immunity to all forms of infantry AV for any amount of time, at any cooldown rate. |
Awry Barux
Paladin Survey Force Amarr Empire
420
|
Posted - 2013.12.17 01:12:00 -
[2] - Quote
Our Deepest Regret wrote:Stinker Butt wrote:I hate tanks, but I was driving around in one today to try it out. I still hate tanks.
Here's my build:
Gunnlogi: 3 Complex Shield Upgrades and two of the Core upgrade active module skills to level 2 1 passive armor rep 1 CPU upgrade
Proto Blaster turret (I was using the aurum variant - level 3)
With this build, you have continuous shield hardners - NO cool down. My driver carries a forge, so I can take out turrets and dropships as I need to. I even took out a few other tanks, but once an orbital hit me as I stepped out, lol.
There is no AV on the field that can take you out. You can passively heal through 1-2 swarmers. Proto AV nades are a joke. I would estimate that a maxed out proto forge with 2 complex dmg mods might have been able to take me out in about 5-6 shots if they all landed, but I killed them by the time they fired 2.
the only threat on the field is another tank, and with hardners constantly up, there's usually plenty of time to retreat. If I were a decent tanker, I could probably take a few tanks down without using my forge.
I'm the first to admit, I suck at tanking. But that doesn't stop me from going 10+ and 0 regularly. My worst match, I died twice. I even let my 5 year old son drive around in it for a while. He doesn't do that great, but even he can kill people with it occasionally.
Interesting day. I played around with 3 complex hardeners + an advanced rail turret, today. It was all right, although constantly cycling between hardeners was a hassle. Rail turrets still punch through it. I also ran into a pretty talented Madrugar pilot who chopped through it like it was nothing. Really interested in knowing how he did that. I'm guessing he went heavy into damage mods. 2x damage mods = somewhere between 55% and 60% damage boost, which cancels out a single hardener. |